HoppiTex first game ever!
History
After he was made aware of Scratch by M@theo(Username, not real name) he decided at the great age of 10 (25.7.2020) to make 2 animations and after that, a game. Of course he made a small game, he had to test the water first. And so Pyley Jump was born. The game was made in 2 days and got no updates.
Gameplay & Content
Gameplayloop
You play as Pyley. You have to jump on the trampoline to avoid falling onto the ground and dying from impact. After a few score point, Pyley will slowly begin to move in the air, because nobody can jump in one spot for a long period of time. Also in this state, bombs will fall from the sky that you have to avoid by moving the trampolin. The more Points you get, the faster the bombs will fall. THe longer you play, the more Pyley will move around.
Controls
They are simple: 1. A and D for keyboard controls 2. Mouse/touch input for mobile controls.
Content
You got the trampoline, Pyley, a Bomb, a ground, a background and floating windows. Its got a main menu and a game over screen that stops the game after every death. A score and a broken highscore thats stuck on HoppiTex 2. highscore... . It is only an estimate, but the game maybe get harder until you reach aproximatly 500 or 5000 point. Of course nobody would or can actually test that, because it is "impossible" to test that.